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Grim dawn add skills to bar1/22/2023 Just looking for advice/reason/wisdom on this specific topic that I haven't come to a conclusion about yet. Mastery bar (50 points) Albrecht’s Aether Ray (16 points) Disintegration (12 points) Devastation (16 points) Reckless Power (12. Go for spirit after until you can wear the best caster off-hand. ![]() With Mastery points being non-refundable. For the sake of not wasting your Deadly Aim skill, invest 20 or 30 points on cunning first. Maxing that mastery would, with those 18 points, yield: 63 Physique, 45 Spirit, 72 Cunning, ~500 health and ~200 energy. ![]() What are your opinions - and rationalizations - for spending the last 18 points it would take to max the Nightblade mastery? I maxed Occultist but, so far, I've only taken Nightblade as far as Merciless Repertoire (32). I'm working on an acid/poison Witch Hunter now, about to hit level 50. That character was a defensive/retaliation/shield Commando, and it definitely made sense just to max both mastery bars. I'm not a total novice (having taken a character through the end of Ultimate, nemesis/revered with all, etc). So, talk to me about putting points into the mastery bars. Released in 2016, it currently has two expansions: Ashes of Malmouth and Forgotten Gods. ![]() This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence. ![]() Grim Dawn is an action role-playing game for the PC, developed by veterans of Iron Lore Entertainment, the creators of Titan Quest.Įnter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned.
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